Infrastructure for game studios

Turn every game into part of one player relationship.

MetaMarket gives studios one reusable foundation for player identity, progression, rewards, loyalty, and game economies — so achievements and platform-level loyalty add up to a durable player relationship instead of staying trapped inside separate apps.

  • One SDK for identity, quests, rewards, and economies
  • Player state that spans titles, not sessions
  • Assisted onboarding with the MetaMarket team
  • Configurable — no client redeploy to change rules

Player identity

P1

player_82f4

tier · gold · lvl 42

Title

Solaris

Title

Forge RPG

Title

Neon Drift

Rewards

+250 XP

granted · just now

Badge T2Skin: AuroraLoot pack
reward.granted · badge:loyal_t22 new

Loyalty tier

Gold+250 XP
2,840 / 4,000
1,160 XP to Platinumstreak · 12d
  • ◆ 1.25× reward multiplieractive
  • ◆ Early quest accessactive
  • ◇ Cross-title cosmeticsPlat
BronzeSilverGoldPlat →

Inventory

R
SR
  • Skin: Auroraequipped
  • Loot pack · rare×2
capacity2 / 24

Economy

24h in

+1,840

24h out

−1,120

sinks

38%

balance

12,230+250

+ 320 last 24h

Capabilities

  • SDK integration
  • Built for game studios
  • Quest & reward engine
  • Marketplace-ready
  • Cross-game loyalty
  • Web3-compatible

Problem

Player loyalty is hard to build and harder to keep.

Studios want to hold attention, create meaningful loyalty, and let progression connect across their titles — without rebuilding identity, quest, reward, and economy backends from scratch for every game.

01

Retention breaks between titles

Players build progress in one game and leave it behind in the next. Studios have no shared player layer to carry attention across their portfolio.

02

Loyalty rarely holds long-term value

Ad-hoc reward systems drive short bursts of activity, then decay. There is no durable achievement, progression, or loyalty standing players keep with them.

03

Backend infrastructure is expensive to rebuild

Identity, quests, rewards, inventory, currencies, and economy tooling take quarters of engineering time before a studio ships a single loyalty flow.

Product

One SDK layer for identity, loyalty, rewards, and economies.

Six capabilities studios rebuild every time — exposed through a single SDK. Enable what each title needs; the underlying player, state, and economy layer stays consistent.

Quest Engine

/v1/quests

Configurable quest and mission logic with event-driven completion.

Ship daily, weekly, and seasonal loops from configuration.

Reward Packages

/v1/rewards

Composable bundles with delivery, expiry, and eligibility rules.

Run reward campaigns without a new client build.

Player Identity

/v1/profile

A shared player profile with authoritative state across titles.

One player relationship instead of siloed accounts per game.

Inventory & Items

/v1/inventory

Inventories, catalogues, offers, and in-game shop primitives.

Add item-driven loops on a managed storage layer.

Economy & Currencies

/v1/economy

Balances, local currencies, sinks, and reward flow controls.

Keep each game's economy healthy and observable.

MetaMarket began with loyalty and reward mechanics and evolved into the shared player infrastructure required to operate them consistently across games.

Integration & architecture

Integrate once. Configure and operate from one shared layer.

MetaMarket sits between the game client and the identity, loyalty, reward, and economy systems it drives. Studios connect through the game SDK or HTTP API, with onboarding supported by the MetaMarket team.

integrate.tslive
import { MetaMarket } from "@metamarket/sdk";

const mm = new MetaMarket({ apiKey });
await mm.identify(playerId);
mm.track("match.won", { mode: "ranked" });

SDK · HTTP API · webhooks · one player, event, inventory, and economy layer

Use cases

Where studios put MetaMarket to work.

01

Retention & progression

Daily quests, recurring loops, and long-term achievement systems that give players a reason to come back and a record of what they've accomplished.

  • Daily and seasonal quests
  • Achievements and milestones
  • Multi-step progression

02

Studio-wide loyalty

Persistent loyalty tiers players earn across a studio's games, with approved milestones from one title contributing to platform-managed standing.

  • Loyalty programmes and tiers
  • Cross-game player recognition
  • One player relationship across titles

03

Player economies

A shared inventory, catalogue, and currency layer for in-game shops and reward flows — with assisted onboarding to launch the first working use case.

  • Inventory & local currencies
  • Reward packages and catalogues
  • Assisted studio onboarding

Team

Founding Team

MetaMarket is built by a team with practical experience across product development, technology, finance, business operations, and commercial partnerships.

  • AI-generated illustration representing Igor, responsible for Strategy and Leadership.

    Igor

    Strategy & Leadership

    Shapes MetaMarket's direction and keeps product, commercial, and operational work moving together. His experience spans close to a decade in fintech product launches and international business-transformation projects.

  • AI-generated illustration representing Ruslan, responsible for Finance and Business Operations.

    Ruslan

    Finance & Business Operations

    Looks after financial planning, business operations, and the economic design behind MetaMarket's loyalty and reward systems. He has worked in finance and portfolio management for more than seven years, combining commercial discipline with a strong quantitative background.

  • AI-generated illustration representing Mikhail, responsible for Technology and Product.

    Mikhail

    Technology & Product

    Leads product and technology, from early product discovery and SDK design through to platform architecture and delivery. He brings more than 10 years of experience building and managing digital products across fintech and technology platforms.

  • AI-generated illustration representing Alexandr, responsible for Business Development and Partnerships.

    Alexandr

    Business Development & Partnerships

    Works directly with game studios, publishers, and technology partners to develop integrations and long-term commercial relationships. Over the past eight years, his work has covered business development, entrepreneurship, and financial markets.

Portraits are AI-generated illustrations.

Customer stories

Built with studios. Proven in real games.

From loyalty design to live game mechanics, we help studios build stronger player economies without rebuilding the infrastructure from scratch.

  • Cross-game loyalty infrastructure2026

    MetaMarket helped us connect systems that previously worked separately across our games. Their team worked with us on the loyalty model, adapted the product to our needs, and gave us a practical foundation for shared rewards, cross-game progression, and player analytics.

    What stood out was that they understood both the product side and the technical side. We could introduce these mechanics without having to build the entire infrastructure ourselves.

    Pixel-art portrait of Artyom, CEO at a gaming studio.

    Artyom

    CEO, Gaming Studio

  • 100K+ Android downloads2025

    Our Android game had already passed 100,000 downloads, but we wanted to make the player experience deeper and improve how the game monetized.

    MetaMarket helped us introduce new engagement and reward mechanics, but the most useful part was the product thinking behind the implementation. Their team helped us shape the mechanics around actual player behaviour rather than simply adding more features.

    The result was a stronger experience for players and a positive impact on revenue.

    Pixel-art portrait of Alex, Product Manager at a gaming studio.

    Alex

    Product Manager, Gaming Studio

Contact

Talk to the MetaMarket team.

Tell us about your studio and what you want to build. We reply within one business day.

Documentation
sdk.metamarket.tech
Registered office
MetaMarket Tech, Sociedad Limitada
Office 125, Calle Paseo San Juan 139–141
08037 Barcelona, Spain

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